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Language abilities in the early years are a strong predictor of children’s success in school. However, a considerable number of children enter school with poor language skills. Therefore, one of the most important but also challenging mandates of early childhood education and care [ECEC] is to promote these skills before school enrolment. Meta-analytic evidence suggests that shared book reading is a valuable tool to narrow this gap in the early years. In the digital age, ebooks might offer...
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This article reports the results of a meta-analysis of technology-based intervention studies for children with autism spectrum disorders. We conducted a systematic review of research that used a pre–post design to assess innovative technology interventions, including computer programs, virtual reality, and robotics. The selected studies provided interventions via a desktop computer, interactive DVD, shared active surface, and virtual reality. None employed robotics. The results provide...
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The English Review Group completed an overarching systematic review of the impact of Information and Communication Technology (ICT) on literacy learning in English in 2002 (Andrews et al., 2002). In this review, a ‘map’ described all the included research in the field. An in-depth sub-review reported on the impact of networked ICT on literacy learning (Andrews et al., 2002). This present review is one of a further four in-depth sub-reviews that address aspects of the overarching question –...
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Outcome measure
- Behaviour (1)
- Learning (3)
- Socio-emotional learning (1)
Instructional domain (subject)
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Literacy
- Comprehension (2)
- Language (2)
- Language development (1)
- Reading (2)
- Spelling (1)
- writing (1)
Education Level and Type
- ECE 0-7
- Informal education (1)
- K-12 (2)
- Primary 7-10 (1)
- Secondary 11-16 (1)
- Tertiary (1)
Groups of students
- At-risk (1)
- EAL (1)
- SEND (2)
- typically-developing students (1)
School or home
- School (2)
Moderating variables
- __ no obvious moderating variables (1)
- IQ (1)
- Length of time (2)
- Multiple exposures (1)
- Teacher involvement (1)
Tech Hardware
- CD ROM/ DVD (1)
- Computer (2)
- E-book hardware - e.g. kindle (1)
- Handheld device (1)
- Interactive whiteboards (1)
- Multimedia (1 or more) (1)
- Tablet (1)
- Touch-screen (1)
Tech Software
- Computer-Assisted Instruction (CAI) (2)
- E-book software (1)
- Game learning (1)
- General apps (1)
- Robotics (1)
- Virtual Reality (1)
Tech mechanism
- _No mention (1)
Learning Approach
- _No mention (1)
- Blended learning (2)
- Classroom learning (2)
- Remote learning (1)
Teacher Pedagogy
- Feedback (1)
- Group learning (1)
- Scaffolding (1)
Research methods
Effect size/ heterogeneity
HIC/LMIC
Quality of research
- High: 6+ (3)
Geography if specific
- _no mention (1)
- Mixture (1)