Your search
Results 4 resources
-
Language abilities in the early years are a strong predictor of children’s success in school. However, a considerable number of children enter school with poor language skills. Therefore, one of the most important but also challenging mandates of early childhood education and care [ECEC] is to promote these skills before school enrolment. Meta-analytic evidence suggests that shared book reading is a valuable tool to narrow this gap in the early years. In the digital age, ebooks might offer...
-
Background: The array of availability of diverse digital reading applications, the mixed results emerging from small-scale experimental studies, as well as the long-standing tradition and range of known positive developmental outcomes gained from adultchild storybook reading warrant an investigation into electronic storybooks (e-books) by performing a meta-analysis, which includes recent studies.
-
Based on systematic research of studies published since the year 2000, this comprehensive metaanalysis investigated how the use of technology can enhance learning in secondary school mathematics and science (grade levels 5–13). All studies (k ¼ 92) compared learning outcomes of students using digital tools to those of a control group taught without the use of digital tools. Overall, digital tool use had a positive effect on student learning outcomes (g ¼ 0.65, p < .001). The provision of...
-
The purpose of this review is to learn from rigorous evaluations of alternative technology applications how features of using technology programs and characteristics of their evaluations affect reading outcomes for students in grades K-12. The review applies consistent inclusion standards to focus on studies that met high methodological standards. A total of 84 qualifying studies based on over 60,000 K-12 participants were included in the final analysis. Consistent with previous reviews of...
Explore
Outcome measure
- Learning (4)
Instructional domain (subject)
- Literacy (3)
- Mathematics (1)
- Multiple (1)
- Science (1)
- STEM (1)
Education Level and Type
- ECE 0-7 (2)
- K-12 (1)
- Primary 7-10 (1)
- Secondary 11-16 (1)
Groups of students
- _No mention (1)
- At-risk (1)
- EAL (1)
- Low socio-economic status (2)
- typically-developing students (2)
Moderating variables
- Design-type/ testing instruments (1)
- Ethnicity (1)
- Gender (1)
- Grade/education level (1)
- Length of time (2)
- Multiple exposures (1)
- Parent/carer involvement (1)
- SEND (1)
- Teacher involvement
- Teacher professional development (1)
- Tech structure (1)
Tech Hardware
- Computer (1)
- E-book hardware - e.g. kindle (2)
- Handheld device (2)
- Interactive whiteboards (1)
- Multimedia (1 or more)
- Tablet (2)
- Touch-screen (2)
Tech Software
- Computer-Assisted Instruction (CAI) (1)
- E-book software (2)
- Game learning (1)
- General apps (2)
- LMS (1)
- Simulations (1)
- Tutorials (1)
- Virtual Reality (1)
Tech mechanism
Learning Approach
- _No mention (1)
- Blended learning (1)
- Classroom learning (3)
Teacher Pedagogy
- _No mention (1)
- Group learning (1)
- Scaffolding (1)
Research methods
Effect size/ heterogeneity
HIC/LMIC
- HIC (high income) (2)
- Mixture or unknown (2)
Quality of research
- High: 6+ (3)
- Medium: 4 or above (1)
Geography if specific
- Mixture (2)
- Taiwan (2)
- The Netherlands (1)
- Turkey (2)
- USA (1)