Your search
Results 5 resources
-
Clickers, formerly known as instant response systems, have gradually become an integral part of the classroom. Though several reviews on research into clicker-integrated instruction have been published within this decade, the controversy over whether clickerintegrated instruction is effective to enhance students' learning gains has not been settled because the early reviews mainly focus on students' perceptions toward and acceptance of clicker-integrated instruction. Furthermore, so far...
-
In this meta-analysis, we investigated the effects of methods for providing item-based feedback in a computer-based environment on students’ learning outcomes. From 40 studies, 70 effect sizes were computed, which ranged from −0.78 to 2.29. A mixed model was used for the data analysis. The results show that elaborated feedback (EF; e.g., providing an explanation) produced larger effect sizes (0.49) than feedback regarding the correctness of the answer (KR; 0.05) or providing the correct...
-
The present review examines research on the effects of educational technology applications on mathematics achievement in K-12 classrooms. Unlike previous reviews, this review applies consistent inclusion standards to focus on studies that met high methodological standards. In addition, methodological and substantive features of the studies are investigated to examine the relationship between educational technology applications and study features. A total of 74 qualified studies were included...
Explore
Outcome measure
- Learning (4)
Instructional domain (subject)
- Languages (1)
- Mathematics (2)
- Multiple (4)
- Science (1)
- STEM (1)
Groups of students
- _No mention (2)
- At-risk (1)
- EAL (1)
- Low socio-economic status (2)
Moderating variables
- Assessments (1)
- Country / culture (1)
- Design-type/ testing instruments (2)
- Feedback (1)
- Grade/education level (3)
- Length of time (5)
- Multiple exposures (1)
- Novelty Effect (2)
- Peer involvement/group learning (1)
- Socio-economic status (1)
- Subject (3)
- Teacher involvement (1)
- Teacher pedagogy/implementation (1)
- Type of instruction methods (student/teacher centered) (1)
- Type of knowledge or task (exposing, procedural, active, etc (2)
Tech Hardware
- Computer (3)
- Interactive whiteboards (1)
- Laptops (1)
- Mobile/Smartphone (1)
- Multimedia (1 or more) (1)
- Tablet (1)
Tech Software
Tech mechanism
Learning Approach
Teacher Pedagogy
- Collaboration (2)
- Feedback (2)
- Group learning (3)
- Individualised (1)
- PC mixed with real objects (1)
- Peer learning (2)
- Project-based learning (1)
Research methods
Effect size/ heterogeneity
HIC/LMIC
- HIC (high income) (3)
- Mixture or unknown (3)
Quality of research
- High: 6+ (3)
- Medium: 4 or above (2)