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The results of a meta-analysis of 20 research articles containing 89 effect sizes related to the use of digital tools and learning environments to enhance literacy acquisition for middle school students demonstrate that technology can have a positive effect on reading comprehension (weighted effect size of 0.489). Very little research has focused on the effect of technology on other important aspects of reading, such as metacognitive, affective, and dispositional outcomes. The evidence...
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Meta-analytical research has shown that computer technology can play a significant role in increasing positive learning outcomes of students. Research on this topic has resulted in conflicting findings on academic achievement and other measures of student outcomes. The current meta-analysis sought to assess the level of differences that existed between students being instructed with computer technology versus the academic achievement outcomes of students instructed with traditional methods....
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The English Review Group completed an overarching systematic review of the impact of Information and Communication Technology (ICT) on literacy learning in English in 2002 (Andrews et al., 2002). In this review, a ‘map’ described all the included research in the field. An in-depth sub-review reported on the impact of networked ICT on literacy learning (Andrews et al., 2002). This present review is one of a further four in-depth sub-reviews that address aspects of the overarching question –...
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Outcome measure
- Attitudes (1)
- Behaviour (1)
- Learning (4)
- Motivation (1)
- Socio-emotional learning (1)
Instructional domain (subject)
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Literacy
- Comprehension (1)
- Language (1)
- Reading (4)
- Spelling (1)
- writing (1)
- Mathematics (1)
- Science (1)
- Social Studies (1)
Education Level and Type
- ECE 0-7 (1)
- K-12 (2)
- Middle school (2)
- Primary 7-10 (1)
- Secondary 11-16 (2)
Groups of students
- EAL (1)
- Examination years (2)
- SEND (2)
- typically-developing students (1)
School or home
- School (4)
Moderating variables
Tech Hardware
- Computer (4)
- Handheld device (1)
- Multimedia (1 or more) (1)
Tech Software
- Computer-Assisted Instruction (CAI) (3)
- Computer-Based Teaching (CBT) (1)
- Digital Media (audiovisuals) (1)
- E-book software (1)
- General apps (1)
- Simulations (1)
- Tutorials (1)
- Word processor (1)
Tech mechanism
- _No mention (3)
Learning Approach
- _No mention (2)
- Classroom learning (2)
Teacher Pedagogy
- _No mention (1)
- Feedback (1)
- Scaffolding (2)
Research methods
Effect size/ heterogeneity
HIC/LMIC
Quality of research
- High: 6+ (4)
Geography if specific
- _no mention (3)
- USA (1)