Your search
Results 5 resources
-
The present meta-analysis challenges the notion that young children necessarily need adult scaffolding in order to understand a narrative story and learn words as long as they encounter optimally designed multimedia stories. Including 29 studies and 1272 children, multimedia stories were found more beneficial than encounters with traditional story materials that did not include the help of an adult for story comprehension (g+ = 0.40, k = 18) as well as vocabulary (g+ = 0.30, k = 11). However,...
-
In this study, we meta-analyzed empirical research of the effectiveness of intelligent tutoring systems (ITS) on K–12 students’ mathematical learning. A total of 26 reports containing 34 independent samples met study inclusion criteria. The reports appeared between 1997 and 2010. The majority of included studies compared the effectiveness of ITS with that of regular classroom instruction. A few studies compared ITS with human tutoring or homework practices. Among the major findings are (a)...
-
The results of a meta-analysis of 20 research articles containing 89 effect sizes related to the use of digital tools and learning environments to enhance literacy acquisition for middle school students demonstrate that technology can have a positive effect on reading comprehension (weighted effect size of 0.489). Very little research has focused on the effect of technology on other important aspects of reading, such as metacognitive, affective, and dispositional outcomes. The evidence...
Explore
Outcome measure
Instructional domain (subject)
- Literacy (3)
- Mathematics (1)
- Multiple (1)
Education Level and Type
- ECE 0-7 (2)
- K-12 (2)
- Middle school (1)
- Primary 7-10 (2)
- Secondary 11-16 (1)
Groups of students
- At-risk (1)
- EAL (3)
- Examination years (1)
- Learning difficulties (2)
- Low-performing (3)
- Low socio-economic status (2)
- SEND (2)
School or home
- _No mention (1)
- Home (1)
- Mixture (1)
- School (3)
Moderating variables
- __ no obvious moderating variables (1)
- Attainment level of students (1)
- Country / culture (1)
- Design-type/ testing instruments (2)
- Grade/education level (2)
- Length of time (2)
- Multiple exposures (1)
- Novelty Effect (1)
- Student characteristics (1)
- Subject (1)
- Teacher pedagogy/implementation (1)
- Type of instruction methods (student/teacher centered) (1)
- Type of knowledge or task (exposing, procedural, active, etc (2)
Tech Hardware
- CD ROM/ DVD (2)
- Computer (4)
- E-book hardware - e.g. kindle (1)
- Interactive whiteboards (1)
- Internet (2)
- Mobile/Smartphone (2)
- Multimedia (1 or more) (3)
- Radio (1)
- Tablet (2)
- TV (2)
Tech Software
Tech mechanism
Learning Approach
- _No mention (2)
- Blended learning (2)
- Classroom learning (3)
- Remote learning (1)
Teacher Pedagogy
- _No mention (2)
- Collaboration (1)
- Group learning (1)
- PC mixed with real objects (1)
- Peer learning (1)
Research methods
Effect size/ heterogeneity
HIC/LMIC
- HIC (high income) (4)
- Mixture or unknown (2)