Digital game-based learning for K-12 mathematics education: A meta-analysis
Resource type
            Journal Article
        Authors/contributors
                - Byun, JaeHwan (Author)
- Joung, Eunmi (Author)
Title
            Digital game-based learning for K-12 mathematics education: A meta-analysis
        Abstract
            Digital games (e.g., video games or computer games) have been reported as an effective educational method that can improve students’ motivation and performance in mathematics education. This meta-analysis study (a) investigates the current trend of digital game-based learning (DGBL) by reviewing the research studies on the use of DGBL for mathematics learning, (b) examines the overall effect size of DGBL on K-12 students’ achievement in mathematics learning, and (c) discusses future directions for DGBL research in the context of mathematics learning. In total, 296 studies were collected for the review, but of those studies, only 33 research studies were identified as empirical studies and systematically analyzed to investigate the current research trends. In addition, due to insufficient statistical data, only 17 out of the 33 studies were analyzed to calculate the overall effect size of digital games on mathematics education. This study will contribute to the research community by analyzing recent trends in significant DGBL research, especially for those who are interested in using DGBL for mathematics education.
        Publication
            School Science and Mathematics
        Volume
            118
        Issue
            3-4
        Pages
            113-126
        Date
            04/2018
        Journal Abbr
            School Science and Mathematics
        Language
            en
        ISSN
            00366803
        Short Title
            Digital game-based learning for K-12 mathematics education
        Accessed
            27/09/2022, 11:59
        Library Catalogue
            DOI.org (Crossref)
        Citation
            Byun, J., & Joung, E. (2018). Digital game-based learning for K-12 mathematics education: A meta-analysis. School Science and Mathematics, 118(3–4), 113–126. https://doi.org/10.1111/ssm.12271
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