Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis
Resource type
            Journal Article
        Authors/contributors
                - Merchant, Zahira (Author)
 - Goetz, Ernest T. (Author)
 - Cifuentes, Lauren (Author)
 - Keeney-Kennicutt, Wendy (Author)
 - Davis, Trina J. (Author)
 
Title
            Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis
        Abstract
            The purpose of this meta-analysis is to examine overall effect as well as the impact of selected instructional design principles in the context of virtual reality technology-based instruction (i.e. games, simulation, virtual worlds) in K-12 or higher education settings. A total of 13 studies (N ¼ 3081) in the category of games, 29 studies (N ¼ 2553) in the category of games, and 27 studies (N ¼ 2798) in the category of virtual worlds were meta-analyzed. The key inclusion criteria were that the study came from K-12 or higher education settings, used experimental or quasi-experimental research designs, and used a learning outcome measure to evaluate the effects of the virtual reality-based instruction.
        Publication
            Computers & Education
        Volume
            70
        Pages
            29-40
        Date
            01/2014
        Journal Abbr
            Computers & Education
        Language
            en
        ISSN
            03601315
        Short Title
            Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education
        Accessed
            27/09/2022, 11:54
        Library Catalogue
            DOI.org (Crossref)
        Citation
            Merchant, Z., Goetz, E. T., Cifuentes, L., Keeney-Kennicutt, W., & Davis, T. J. (2014). Effectiveness of virtual reality-based instruction on students’ learning outcomes in K-12 and higher education: A meta-analysis. Computers & Education, 70, 29–40. https://doi.org/10.1016/j.compedu.2013.07.033
                Outcome measure
            
            
        
                Instructional domain (subject)
            
            
        
                School or home
            
            
        
                Moderating variables
            
            
        
                Tech Hardware
            
            
        
                Tech Software
            
            
        
                Tech mechanism
            
            
        
                Learning Approach
            
            
        
                Teacher Pedagogy
            
            
        
                Research methods
            
            
        
                Effect size/ heterogeneity
            
            
        
                HIC/LMIC
            
            
        
                Quality of research
            
            
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